![]() Well from now on you can get right to the main menu with the Quick Start mod.Īll it does is skip the EULA agreement and all the intro screens so you can get to playing much quicker. This seems to be common for most 2K games and most of the time you’ll find yourself spamming the enter or escape buttons just to skip through them. PROJECT ATMAWEAPON is an upcoming web-installer for Final Fantasy VI mods that is currently in development.The web-installer will included previously released mods from A World Reborn as well as the new Classic pack which you can see from the screenshots below. Not only are there a lot, but you have to wait through them every time the game starts. The two best features are a Party Class randomizer, and a stat. ![]() ![]() Final Fantasy 5 GBA Custom Classes companion spreadsheet (90.6 KB) This handy MS Excel spreadsheet has tons of useful information concerning the mod. Probably one of the first things you’ll notice during your initial runs of the game is that there are so many intro screens. Final Fantasy 5 GBA Custom Classes mod, version 1.000 (6.60 KB) Released November 15th, 2011. ![]() No need to waste time digging through that, as I’ve already compiled a list of what I think has to be the best mods for the game. Just taking a look at the Steam Workshop for Civ 6, there are already 3,000+ mods available. Like the introduction of city districts, the separation of the tech and civics trees, and balances to win conditions.Īs if that’s not reason enough, the modding community has been hard at work to give us a whole pool of new content to discover. There are loads of updates in Civ6 well worth exploring. ![]()
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